Streamlines in Unreal Engine #Part 1 – Basics
Intro VirtualCity@Chalmers strives to incorporate numerous research fields into the virtual world of Unreal Engine 4 (UE4). You can read more about the current aims of VirtualCity@Chalmers project on our homepage1. Major part of coupling computational science and game technology is the ability to visualise physical properties in an abstract gaming environment. Towards that goal,…
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