Urban wind simulation

Urban wind simulation

Analysis of wind flow is an important factor in assessing the conditions for pedestrian comfort in a city. The geometries of buildings, in particular tall buildings, and their relative positions have a tremendous effect on the wind experienced by pedestrians on the ground level. Wind is a highly complex phenomenon and the analysis requires the use of sophisticated mathematical modeling and high-performance computing.

As a first demonstration of the capabilities of the VirtualCity@Chalmers platform, we have analyzed the wind conditions on the Chalmers Lindholmen campus by a Computational Fluid Dynamics (CFD)1 simulation. The simulation is visualized in the film above. The first part of the clip shows a “velocity cut-plane”, which is a visualization of the velocity (magnitude) in a horizontal slice that is visible as a multicolored layer. The plane is taken at a constant height of 15 meters above sea level. Different colors mean different velocity values; bright red means we are near the maximum velocity of approximately 14 meters/second whereas blue colored patches illustrate parts of the domain where the wind velocity is near the minimum of 0 meters/second. Finally, a yellow color indicates that the wind velocity lies somewhere in between the two extremes.

The second part of the clip shows what, in the world of fluid mechanics, is called “streamlines”23 . A streamline is a curve that is tangential to the fluid’s velocity direction. The color of the streamline is determined by the size of the velocity at each point in space. One can imagine the motion of a small element of fluid, usually referred to as a “fluid parcel”, traveling along each streamline.

The software used for the CFD simulation is called IPS IBOFlow4. The tables below summarize the technical information regarding the simulations. The framework used is the newly developed VirtualCity@Chalmers platform5.

Table 1. General information regarding the CFD simulation.
Fluid Solver IBOFlow, Incompressible Navier-Stokes solver, finite volume
MeshingFully automatic (only mesh surface as input is required)
Boundary treatmentThe mirroring immersed boundary method
Convective schemeUltimate QUICKEST
Windspeed10 m/s S-SE
Turbulence modelK-Omega SST
Simulation size1.6 km^2
Table 2. Information regarding the two different simulation configurations.
Computational grid8 Million cells
smallest grid size 50 cm
50 Million cells
smallest grid size 25 cm
Computational time breakdown
Automatic meshing30 seconds 4 minutes
CFD Solution7 seconds per iteration/time-step60 seconds per iteration/time-step
Total simulation time ~ 1 hour~12 hours

All simulations were carried out by the Fraunhofer-Chalmers Research Centre for Industrial Mathematics (FCC)6. Read more about the simulation work behind the video clip above on fcc.chalmers.se/news/ .

The high-performance computer used was an Intel® Xeon Gold 6134 CPU with 196 GB of memory and an NVIDIA Volta V100 graphics card7.

1.
Wikipedia article on CFD. Computational fluid dynamics. https://en.wikipedia.org/wiki/Computational_fluid_dynamics.
2.
The Beginner’s Guide to Aeronautics by NASA. Definition of streamlines. https://www.grc.nasa.gov/www/k-12/airplane/stream.html.
3.
Wikipedia article on streamlines. Streamlines, streaklines, and pathlines. https://en.wikipedia.org/wiki/Streamlines,_streaklines,_and_pathlines.
4.
Homepage of IBOFlow. IPS IBOFlow. http://iboflow.com.
5.
Virtual City@Chalmers information. About Virtual City. https://virtualcity.chalmers.se/about.
6.
Fraunhofer Chalmers Research Centre . FCC Homepage. http://www.fcc.chalmers.se.
7.
Information on NVIDIA’s Volta Graphics Processing Unit (GPU). Volta GPU Architecture. https://www.nvidia.com/en-us/data-center/volta-gpu-architecture/.

 

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